Brand
Logo, colours, and type
01 — Logo
02 — Colour Palette
03 — Typography
Tools
04 — Halftone Dot Patterns
05 — Buttons
All three share the same hover language: primary swaps to the accent blue, secondary and pill invert to a solid ink fill. Radius is a consistent 4px (999px for pills), never fully square or fully round.
06 — Cards & Panels
Rule of thumb: the hard panel is for page-level structure (the halftone/tabloid identity), the soft card is for content living inside a game or tool screen, where a heavy border would compete with the UI.
07 — FAQ Accordion
Built with native <details>/<summary> — no JavaScript required, keyboard- and screen-reader-accessible by default. Used for per-game/tool FAQs and the "About" read-more panels.
Do these accordions need JavaScript?
No. They're native <details> elements, styled with a soft card border and a coloured triangle marker. Click or tap the summary line, or focus it and press Enter/Space.
Where are they used across the site?
Every game and tool page uses this exact pattern for its FAQ or sourcing section — for example, the year-by-year sourcing breakdown on the Minimum Wage Survivor game, and the Legal & FAQ panel in Crypto Empire.
Using the Brand Assets
Everything on this page — the logo, palette, type, and dot patterns — is free to use with attribution.